#include "StdAfx.h"
#include"AnimSet.h"

AnimSet::AnimSet(HWND _hwnd,IEventBase<void*>* arg):UIagent(_hwnd)
{
	this->arg = arg;
}

void AnimSet::Do()
{
	m_frm->m_AnimEV += arg;
}

AnimSet::~AnimSet()
{
}
